Unity Asset Packages
A Unity codebase to be able to reuse for a variety of projects. The packages include a variety of gameplay systems that can be used for many different types and genres of games. All systems are built with a built-in serialization system for easy porting to online games or the creation of saving and loading game states, statistics, and files.
- Parametric Firearms
- Character 2D, 3D, and ZeroG Movement
- Ability Management
- Interactive Environment Objects
- Data Serialization
Developed by Elliot Winch and Carlos-Michael Rodriguez