In this fast-paced arcade shooter, your gun has two firing modes: 'stun' and 'retract', and you must successfully pull off this combo consecutively in order to kill enemies.
The game grew organically out of its central premise - that this central mechanic, of shooting and retracting, has gameplay consequences in a fast paced shooter. Everything else, like the combo system and dash mechanic, were added to enhance this central feature!
- Rapid Prototyping
- Unity 2D
- Solo Prototyping
Developed by Carlos-Michael Rodriguez.